The goal was:
Rework the RoomDesigner class into PuzzleDesignerWorld
So, I did A LOT of work. A lot of renaming and moving things around. A lot of cleaning up and throwing out the trash. A lot of prep work in other words. Then it was more cleaning up and adding in code that would make a new world and pass the needed data to it.
After all that, on my first execution, the game started up and PuzzleDesigner loaded! Now it's to testing, ironing out components like the PuzzleNamer, and more testing. Then I can get to the navigation. Although, after this, I feel like I could finish navigation in like ten minutes easy.
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