Add the ability to add clients in the Switch Tile Client Editor
Right now the only way to add clients is when a new Switch Tile is laid. This will automatically trigger a prompt that asks the user what type of tile they would like a tile to change to when a block touches the Switch Tile. Then another prompt will ask for how many moves do you want it to stay active. The user is then able to place clients on the grid.
That prompt and Switch Tile Client Editor are two completely separate classes. I would like to merge them into one system that allows the user to add, delete or modify clients. Today's goal however is to just give the Switch Tile Client Editor the add more clients ability.
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