Today's goal was:
Create an easy access manual
Holy cow that was a lot of work. The manual needs a lot of tweaking but it works.
I wrote out all the text into several multidimensional arrays. Each section of the game that needs instructions has its own page number which corresponds to an index of an array. So when the 'i' key is pressed, the manual is added to the world and it gets 'manualPage:uint' from the GameManager class. It uses that number to access the proper index of the arrays.
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