Tuesday, November 4, 2014

Daily Goals and Work Completed

I was thinking that, for each day I put work into a game, I post a goal. Then at the end of the day a post to say what got done towards that goal.

So with that, today's goal is to complete the Switch Tile Client Editor in Block Pusher.

A Switch Tile is light greenish tile with an 'S' on it. When it is touched by a movable block, certain tiles will change into different tiles for a certain number of moves. Those tiles that change are the clients of the Switch Tile.

The Switch Tile Client Editor is an interface that let's the user change the attributes of the clients of a particular Switch Tile. In Room Editor, when the user places a Switch Tile, he/she is prompted to choose what type of tile it's clients will turn into and how many moves they will stay active. The Switch Tile Client Editor allows the user to modify those attributes at any point in the room editing process.





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